Google introduces next generation gaming with WebGPU technology in Chrome

In an exciting development for gamers, Google has revealed that it will enable WebGPU, a powerful API that gives web applications greater access to a computer’s graphics card, as a default setting in Chrome 113. The update is expected to launch in about three weeks. Direct3D 12 support over time and WebGPU to be used on devices running Windows with ChromeOS systems supporting macOS and Vulkan.

This was revealed in a recent blog post webgpu Has the potential to enable developers to achieve advanced graphics without writing extensive code. Additionally, the API provides an impressive “more than threefold” improvement in machine learning model inference, which is particularly exciting given the current popularity of generative AI and large language models.

Although services such as Google’s Bard and Microsoft’s Bing do not take advantage of native hardware, there is significant potential for innovative machine learning applications that can take advantage of the enhanced performance enabled by WebGPUs.

According to Google, the upcoming release of WebGPU this month will serve as a foundational step for future updates and enhancements. The company promises even more advanced graphics features, deeper access to the shader core, and improvements to the content development process. webgpu, These upcoming updates are likely to provide even more capabilities for developers to build immersive web applications with enhanced graphics capabilities.

WebGPU has been in development since 2017, and the API has been refined over time to enhance its capabilities. While it will soon be enabled by default in Chrome, it is not exclusive to the browser – Firefox and Safari are also expected to support WebGPU in the future. Google has plans to expand its implementation to additional operating systems beyond Windows, macOS, and ChromeOS.

Google has also recently announced plans to accelerate the release of future versions of it. chrome browser, While the schedule for the stable releases will remain the same, there are no plans to release them earlier, with Google intending to “feature freeze” them at a later point in the development process. This will reduce the time between when developers stop adding new features to a build and when the public can access it. These changes are intended to improve the development process for Chrome and ensure users get the most up-to-date features and enhancements more quickly.

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